Land Of The Lost - The Danger Of Others
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Land Of The Lost - The Danger Of Others
Additional Info (I suggest you read this before joining)
I guess you could call this Land Of The Lost 2. It takes place long, long after the one before and there's much more new dragons. Some may not have descriptions (Not looks because you're free to choose what your dragon looks like) and are being worked on. While they have no descriptions, you may not have a dragon of that type or types. I will do updates when they are available or if there's a new dragon on my posts. Some dragons may have example pictures, which may not be used because they will more than likely be used for my own dragons. Keep in mind they are only example pictures and your dragon doesn't have to look exactly like them. Only close if it is required, but this will only be asked if it is, for example, a Morpher with specific morphing abilities. This will be explained below, so no need to ask me what "specific morphing abilities" is supposed to mean. You must read the story to completely understand these abilities, for it may confuse you otherwise.
Story (Contains info you may want to read)
Long, long ago there was another war between humans and dragons. By accident, a portal to their world had been opened. Being as curious as humans are, they came flooding through. They were more advanced than the last time we'd gone up against them but still they weren't strong enough. They fought fearlessly, considering that we are many times their size. In the end we'd won. They fled and the leader, Nightmare, closed the portal. But to close the portal she had to give her life and Tune became the leader. They still remain in the middle of a bunch of mountains with four clans to the North, South, East and West.
About ten thousand years later dragons had changed completely. They had not only new types of dragons, but the types were expanded. They were made into groups, which were all the same but with different things they could do. For example, the standard Morpher is an all-around type. It's abilities are all equal and it can Morph into practically anything. But a Serpent Morpher can only morph into types of serpents. They have different abilities, which aren't exactly equal.
Clan Leader(s): Karma & [No one]
Rules
* All my usual rules apply. A few were listed in the Additional Info, so be sure to read that.
Dragon Groups & Types In Them (With descriptions for each)
War Machines
Have two forms. What they call a "Metal Plating" form and a "Flesh" form. The Metal Plating forms are basically where the group name "War Machine" comes from. They turn into living machines in their Metal Plating forms, which make them nearly invincible. The metal is impossible for most dragons to cut through and each has only one weak point. Those weak points differ by type, which are below. Their Flesh forms are rather self explanatory. It's basically their regular flesh and bone form which is when they're most vulnerable. They are all about war. Specialty is strategy, battle, weaponry, etc.
War Machine Example (Metal Plating form): https://2img.net/h/oi48.tinypic.com/x0s03q.jpg (legs --->) https://2img.net/h/oi45.tinypic.com/ei0epc.jpg
Viper - Vipers are War Machines that are rather slow. Despite this, they are very deadly. Vipers have the ability to spit poison or acid into another dragon's eyes which will, depending on whether the Viper spits poison or acid, burn or blind the dragon. They also can spray acid from their tails. Viper dragons tend to have long bodies for the most part but not always. They also have fangs which can inject poison into another dragon. They are immune to their own poison and acid so against eachother they are rather... Useless as far as that goes you could say.
Reaper - [Description coming soon]
Morphers
Similar to War Machines except they can turn into everything but machines and technology. Some can turn into certain elemental things while others can turn into things such as animals or other dragon types (but without that type's powers).
Standard Morpher - Can turn into anything except machines and technology. They can be very sneaky and tricky with their morphing powers. This is, unfortunately, their only power but they are quite soundless as far as abilities go. The Standard Morpher is all about stealth and sneakiness.
Elemental - [Description coming soon]
Guardians/Knights
Are all about protection and fighting. Not quite as well at fighting as the War Machines but they can defend rather well. They are classified by powers and all have the same protection and fighting abilities but the way they protect differs between dragons. Reflexes may be different as well.
General - They are the top dogs as far as the Guardians go. The best of the best in protection and fighting. Overall, their close combat is best but they do have powers for medium range. They can blow elemental breaths like fire, water, air and dust. Dust and air may seem useless but it is actually pretty useful. Dust can blind enemies for a bit and the air breath is so powerful it can knock most dragons over easily. Generals have skin that can withstand practically anything. It isn't near as good as the War Machine's and is mainly vulnerable to acid, any extreme heat and extremely powerful water blasts. Teeth cannot puncture their skin easily but it is possible.
Mind Benders
These dragons specialize in anything that has to do with the mind. They know all about it from the weak points to the strongest areas. This makes them rather dangerous, especially with the powers they posess.
Shutdown - Shutdown dragons are one of the most dangerous Mind Benders. They have the ability to turn into any substance and enter a dragon's body. They know how to shutdown the mind easily (killing the dragon) but they cannot enter dragons who breathe fire because they cannot handle the heat that warms their bodies. Shutdowns can be killed in their substance forms, but it isn't easy. In their substance forms they are, in fact, a substance but they are still in the form of a dragon. If you are able to split them apart in any way, they can return to their regular forms. They will be weak and unable to change into their substance form for a while. To be killed a dragon must split their head apart evenly.
Manipulator - [Description coming soon]
Plagues
[Coming soon]
Skelly
Name:
Age:
Gender:
Siblings:
Type:
Crush:
Mate:
Hatchlings:
Metal Plating Form: [War Machines Only]
Looks: [This would be Flesh Form for War Machines]
My Charries
Name: Warbound / Wolfgang / Vendicatore / Fate / Morse Code / Severed Bonds / Karma
Age: All YA
Gender: M / M / M / F / F / F / M
Siblings: All none
Type: Viper / Standard Morpher / Viper / Shutdown / Manipulator / Shutdown / Viper
Crush:
Mate:
Hatchlings:
Metal Plating Form: Getting
Looks: Getting
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